Doom of Irafan

Report on the Illuven Monastery

The young page stood quietly outside the thick oaken door, idly staring at the well polished floor awaiting his lords’ permission to enter the study. He sighed inwardly as he remembered being told by Master Lynn that Lord Silverhawk needed these reports post haste and not to dawdle or there would be no supper for him this eve! He was however free until tomorrow morning after he had delivered these messages. So he had practically raced through the castle halls, hoping to have most of the rest of the afternoon to himself, only to be forced to wait for what seemed like forever outside his Lords study.

Just as he was about the ask the two hulking guards who waited outside with him (for the tenth time), how much longer did they think the wait would be, the door opened and a servant carrying away the remains of a meal exited nodding to the guards to allow the boy inside…

As Silverhawk took the missives from the boy he immediately noticed Lynn’s secret mark, indicating there was important information that could not be trusted to be delivered through the normal channels to report. He frowned in thought wondering what could be so urgent before noticing the effect his frown was having upon the young page. He quickly changed his frown to a smile and gently tousled the boy’s hair and led him back to the door.

“Off with you now young sir, I am sure there are some adventures yet left to you this day before the sun sets are there not?”, and laughed as the lad all but raced down the hall to freedom and afternoons worth of adventure.

He returned to his study locking the door behind him and leaving his guards with strict instructions that nothing was to disturb him unless the Emperor himself came calling. He then proceeded over to his book shelf pressing a hidden stud on the wall nearby causing it to swivel backwards into a short hallway with a stair case leading down…

Lynn paced back and forth within the secret meeting chamber waiting impatiently for his Lords arrival. After a few moments he forced himself to calm down and once again review the information report that had been delivered to him from one of his field agents…

“My Lords, I hope this message reaches you quickly for events are transpiring that I fear may threaten the safety of the Empire itself. Recently I have found that the rumors of Bane-outbreaks occurring throughout the country-side are no mere rumors, but are indeed a truth most foul. Rumors of these outbreaks led me to Illuven where I found the entire village being transformed into ravening Bane creatures. Mad with rage these creatures were, but directionless they were not.

As my superiors surely know the Illuven Monastery is the residence of the Benfeglin monks. Their holdings contain a treasure trove of knowledge and magical artifacts such as a certain mysterious crystal that was the very target of the Bane assault (the Bane creatures threw themselves mindlessly upon the crystal in what seemed an attempt to corrupt its very nature). Fortunately the crystal seemed to posses heavy magical defenses and more importantly during my travels I have recently joined with a party of adventurers who seem to be questing to stop the Bane. Together we were able to prevent the monastery from being overrun though the loss of life to the Banes claws was too high by far. I should note here that one of my companions do be of the noble Goliath, who come in times of trouble.

Through research I was able to ascertain that the crystal is thought by the monks to be linked to the Fae Gods themselves, The Anahone. I humbly suggest that some sort of help be sent to protect the monastery from any further depredations, whoever is behind the Bane cannot be allowed to corrupt this powerful crystal.

There was one other odd occurrence I should note here. After the battle with the Bane a strange and mysterious standing stone rose from the very earth radiating the magic’s of arcane, divine and primal simultaneously. There was also strange script written across its surface. It was explained to us by the learned monks, that this script is reminiscent of similar writings that were found on the docks in Callon when the Irifani first appeared on the continent. It seems to share similarities with the scripts used by the ancient race of Sarnathi Half-Orcs.

The group of adventurers I have decided to join with (important events seem to be swirling about them) have decided to next head to Silverheath. I will continue to send further reports as I can.

Your loyal servant, G

…As Lynn pondered the information over and over he heard the heavy confident footsteps of his Lord approaching from outside the hidden study. Lord Silverhawk would not be pleased to hear of these events, not at all…

Grimlock's Letter to Engist, Reave of Silverheath


I would hope you know myself, and my companions well enough to know what you are going to hear about us concerning the events of this night are untrue. Out of the mayor’s own mouth he told us that we are to be framed. The only conclusion I can come up with as to why is because it is the mage he hired, for whatever he hired him to do, is the true cause of the trouble. In fact, the mayor offered us a healthy reward for stopping the mage this evening, myself, Cale, and Zyra declined. We don’t want to have anything to do with a man so obviously “dirty”. Matter of fact, if you have anywhere else to go, I would suggest you leave as well. It is known that you have had dealings with us, and I would not like to think you’ve suffered any repercussions because of this.

As far as the true record of the events of last night, I won’t go into great detail. After speaking with you we went to the Portly Pear to wait for our newest companions, Gabriel, and Lusitania. Upon arrival into the Inn, we noted the mage sitting in a corner off to himself. Gabriel found out he was hired by the mayor, though the purpose was unknown, from the barkeep. This man reeked of power. He didn’t look well either, feverish, troubled, we couldn’t tell. Zyra approached him, and he started speaking nonsense. He was approached by one of the guards,who was attempting to ease the town’s farmers fears about the barbarian “invasion”. This mage went wild, and threw a table onto the guard, knocking him immediately unconscious, then ran out of the inn. We gave chase, and he slowed upon reaching the field north of the city. Where the strange glowing flowers used to be. He seemed to fear the woods beyond though…strange. He then started casting these beams into the sky, which would turn back, and strike the ground opening portals in which demons burst forth. Later during conversation with my companions it was deemed that this feat of opening portals should not have been possible, no matter how powerful the person doing the casting. After making sure we had a sufficient number of demons summoned to keep us interested in the fight, we made our move and I knocked the mage unconscious. We then set ourselves to the task of slaying the demons, four hellhounds, and three barl’guras. During the fight one of the Barl’guras cowardly ran from the fight, and went into the town. He later returned with a child he kidnapped and made a run for the still open portal. Another long story short, my companions and I ran into the portal, which ended up being in the chaos realm, we suspect, defeated the barl’gura, and more of his demon allies, rescued the child, and made our way back through the portal.

It was upon our return that the mayor made his intentions to blame us known. I don’t know how much you may have heard about the dangerous political games being played concerning the next rightful heir to the throne, but know this, the mayor is nothing more than a pawn. It appears he has allied himself with the prince, who is trying to take the crown for himself. I do not pretend to know the way humans think, but I personally believe, what this prince is attempting is dishonorable.

As far as the mage is concerned, I’m privy to taking him with us, to attempt to find out what he was hired by the mayor for. Also why this man is so powerful, and why he can conjure magic that is not supposed to be possible. I have another, more selfish reason for taking him with us. If he is able to come out of his malaise, as I suspect he might,(he seemed to be showing signs of this during his rabid casting, I think this may be due to expelling that much power)he could be a powerful ally. Cale is not a fan of this idea.

I sincerely hope you take my earlier advice of leaving this town. As far as our plans, we head south. No specific destination, just south.

Be Well, 
The Road to Callon (with a detour to the Elemental Chaos)

Left Illuven. In Silverheath, a lot more guards. Shiny new armor, odd new insignia. According to Gabriel, he recognized it as the symbol of Irafani empire prior to the treaty of Elgaard. Mayor’s house, was a nice house before, being torn down and replaced with a giant mansion now. Very gaudy. Completely out of place. Gabriel thinks someone’s been lining the Mayor’s pockets with a LOT more gold. Z’yra and I getting wierd looks. Almost xenophobic. Lusitania and Gabriel not so much, possibly because they’re human and we aren’t.

Gabriel sneaks off to meet up with a contact, we’ll meet up at the Portly Pear Inn later.

Z’yra, Grimlock and Cale went to find the reave to cash in on the reward from saving Iluven.

Reaves have been kept from the town. Only can police the rural areas.

Went to the Portly Pear, wierd mage freaking out. Ended up fleeing the inn, headed north to the burnt down field of silver poppies that Silverheath got its name for. Noticed a wierd headstone type thing had come out of the ground here, similarly to the one we saw at Iluven yesterday during the battle with the bane ghouls.

Crazy mage started summoning hell hounds. First 1, then 3. Fired beams of white light into the sky, that answered with return beams which created red, spherical portals that spat out hell hounds.

Third sphere was blue, and actual demons came out. Barlgura. 3 of em.

Ocurred to us, better take out this nutjob before we get overrun by summoned creatures. We converge, and take him down. The last, blue portal, contracts, expands, and stabalizes. Nothing else comes out, but this looks like a stable portal now.

Random things seem to be happening in the area. Waves of energy washing over random people. One time Cale felt it, and a hell hound yelped. Another time Cale felt it, but nothing else out of the ordinary happened. One time Lusitania felt it and nothing else out of the ordinary happened.

Eventually these bursts of chaos started helping the group, granting speed, alacrity, strength, divine infusion, etc.

During the battle, one of the Barlgura’s ran off to Silverheath, but we were so engaged we couldn’t persue. Most of us figured the town’s guard could take care of it. We finished off all the demons and hell hounds, but not before the Balgura came back from Silverheath with a small child in its hands. We made our best attempt to stop it, but it dissappeared through the portal. Grimlock and Z’yra followed it through, despite Cale’s attempts to stop and talk about the wisdom of chasing a demon through a summoning portal… and a chaotic one at that.

But Grimlock and Z’yra went through anyway, so Cale had to follow his companions.

On the other side, they chased the demons to a ritual sacrifice area, defeated the, outran the waterfall before it hit the lava, and made it back through the portal before it winked shut.

On to Illuven

Seryk exited from the hot smokey interior of what had to be one of the most ill-favored inns in all of Irafan. He was a rather indistinct middle aged man of middling height and weight except for his sparkling blue eyes. His merchants robes bore many a stain from the liquor and food he had partaken of within. The music and laughter within slowly faded behind him as he made his way down the steps and towards the stables.

Ill-favored or not The Broken Tankard in Silverheath was still one of the best places in any direction for leagues for a person to find rumors and gossip. A few well placed words, a secret sign here and there, some liberal spending of coins and one could leave far wiser than when one had entered.

As Seryk finished tying off his saddlebags he pondered the words that a few coppers had pried lose from the traveling peddler …

“The village is cursed I say, cursed! Everyone…the men, the women, the children all laying about breathing yet soulless. Their eyes are blank and they stare at nothing. Oh they still breathe, you can see their chests rising and falling but they don’t respond to anything, soulless or demon possessed, if you go near Illuven you do so at your souls own peril.”

Seryk mounted up and rode out into the cooling night as he pondered those words…the words of a lunatic? Perhaps. Perhaps not. Seryk knew when a man lied and that man had believed every word he had spoken.

A few miles west down the trail and out of Silverheath Seryk made his mind up and led his horse off to the side of the road and behind some tall trees and brushes…

...stepping out from the heavy underbrush and leading a horse came Gabriel, a tall, young, strong man in his early youth. He wore a broad grin on his handsome features as he led his horse up towards the trail and mounted up on his stallion heading west towards Illuven, blue eyes sparkling in the moonlight.

Grimlock's Vision after the defense of the crystal in the Illuven Monastery

The Bane-infested seem to be making another charge. Once again we assume they are trying to get to the crystal in the monastery, though we don’t know why. Is it because the crystal keeps them at bay, or because they are trying to corrupt it’s power? Either way, they WILL NOT reach it. Not if I, with the help of my companions can help it.

After fending off the last of the invaders, with the help of the crystal obliterating a few of the foul creatures. We fear two newcomers that fight by our side, Lusitania, and Gabriel may be tainted by the Bane, we are sending them to the members of the Order of the Black Flame that are cleansing the village, to be safe.

I am drawn once again to the strong natural power emanating from the crystal. Without really thinking about what I’m doing, I morph into the form of mountain’s thunder, and make my way to the crystal. Without any hesitation I place my hand on the crystal to try and commune with the energy of nature…

Suddenly, I’m in a city. A city surrounded by a forest…even though I’ve never been there, I have a feeling I’m in the Fay city of Norhend. I’m abruptly lifted into the air, I’m flying over the forest, towards cliffs seemingly made of glass. As I continue to fly over the landscape, with no sense of direction, I begin to fly over a a desert with sands of silver(The Realm of Ishtar?). In what appears to be the middle of this desert is a palace. A beam of light comes from the center of the palace, I’m drawn toward this beam. As I touch it, I’m thrust upwards at indescribable speeds…

When my head is clear again, I find myself standing on a street, in a city more beautiful than I could have ever imagined. The buildings are amazingly, and wonderfully tall. The streets are made of what appears to be flagstone. There is no way to tell what race may have built such a magnificent city, if any race did, everything is perfect. No stone, out of place, even the stones in the streets are cut perfectly. This city could have been made by the Gods…

Odd though, this city is completely empty, or so I think. That is until I hear crying, it’s unbearably sad. My protective nature moves me toward the sound. I round a corner, trying not to marvel too much by my surroundings, it’s hard not to though. I see what appears to be a young girl. She is sitting on a porch, dressed in strange garments. I slowly approach her, she looks up at me, startled. Not by what I am though, I’m used to getting startled looks for what I am. This is different, she isn’t startled by the fact that I’m a Goliath, she’s startled by the fact I’m here. That anyone is here…

She asks me how I came to be here. As I explain my journey, she seems to perk up slightly by the mention of the desert of silver sands, and the palace. She listens patiently as I conclude my story. I ask her who she is, and why isn’t there anyone else here. Her reply surprises me “Everyone, just gone.”.

I suddenly find myself back, standing in front of the crystal. I’m wrought with an encompassing sadness. Who was that young lady? Where was I? As ponder these questions I feel myself toying with Zoric’s pendant hanging from my neck, given to me before we parted ways. I remember the room we got these “items of the Monument Builders”, and it’s strange ceiling with the map covering it. Subsequently I remember Zyra’s friend Dawn, who we brought down there, and her vision/possession. It suddenly springs to mind what the script on the pendant says, where the missing piece of the map on the ceiling was thought to be, I think I know where I was…could it be…was I in…


Doom of Irafan - Chapter 11

Cale’s Journal

Day 2 of the search for the Cleric of the Black Flame

Back at the Tower of Daimon. Yesterday’s encounter with the hags was interesting. According to Aloric, such creatures hoard treasure, but they had none. In fact, it was like they just moved into the area. I didn’t realize they were Fae at first, but apparently they are. First our encounter with a the Fae Wild eladrin patrol, then an encounter with hags on the run. I wonder if the two are linked somehow.

  • Mention this to the monks in Iluven.

After breaking camp, recovered from our encounter with the hags, set about the town. Came across an old building that showed signs of recent activity. Excavations of sorts were going on judging by evidence outside. Rattled by the hags, we were extra cautious this morning. Scouting ended up with Aloric and Fennor (Ninja) being ambushed by hellish hyenas.

Nasty things, these hyenas. Acid dripping form their maws, and quick. Turns out their blood was acidic too. Once bloodied, they shook violently, spraying anyone near with the burning stuff. Two more came in response to their pack’s calls, but they ran once they realized they couldn’t win.

It was surprising that our scuffle with the hyenas didn’t catch the attention of anyone inside excavation site. Later learned everyone inside was in the midst of some kind of ritual to sacrifice our Cleric of the Black Flame in order to summon Leviathan.

We discovered this relatively quickly in our search of the site. A pair of cultists remaind behind in some makeshift barracks, but the bulk of the cult was in their temple, preparing to sacrifice the Cleric we came to find.

Subtlety wasn’t an option. Grimlock and I quickly came to an agreement that we would charge, Aloric and Zyra doing their best to support us with ranged attacks. Fennor charged with us.

Effective strategy at first. In their surprise and dissarray, three things happened:

1) Grimlock was able to thunderstep right next to the cult leader and prevent him from dealing the sacrificial death blow

2) Fennor was able to decimate the throng of lesser cultists with his carpet of black flame

3) Aloric and Zyra set up in the doorway, blocking the exit and in a good support position for ranged attacks

With the throng pacified, a quartet of honor guards and the cult leader remained.

Focused on harrassing them long enough for Grimlock to finish off the cult leader. He did, but not before he was able to spring some kind of sleeping gas trap.

A stone slab fell across the doorway and the room was flooded in gas that affected everyone but the two of the honor guards that were not human. These two Tieflings must have waded through the gas unaffected, subdue us and lock us all up in makeshift prisons.

Turns out that Aloric made it out of the room.

Woke to the sounds of battle.

Aloric managed to force his way back into the room which allowed the gas to start to dissappate. Got my wits about me in time to see Aloric kill one Tiefling and scare off the other. The human honor guards had come to as well, but he managed to bind them before they could put up a fight.

No treasure. Had high hopes for a place in the Moriven Empire, but nothing.

In our search, found a secret door underneath the altar which lead to a strange chamber. This was apparently the source of some primal magic disturbance that Aloric and Grimlock had been sensing ever since we got into the area. After descending along a spiral corridor for nearly 30 minutes, we came across a contraption that was apparently designed to make some kind of corrupted primal substance.

It did this by siphoning primal energy out of the earth, and somehow infusing it with the blood/essence of a vampire imprisoned within. These two substances were mixed into something… we’re not sure what. Whatever this device did, it did not sit well with Grimlock, who destroyed it as if it were some kind of affront to his existence.

  • Remember to mention this to the monks back at Iluven, or possibly send word to Gorgeroth in Cloverdale. Perhaps they can make a more educated guess as to what this thing was.
Doom of Irafan - Chapter 10
Doom of Irafan - Chapter 10

Cale’s Journal

Day 3

The monks of Iluven suggest that the only way to save their neighboring village is for us to find a Cleric of the Black Flame to cleanse the townspeople before they are corrupted into Bane Ghouls. They sent us south to a stronghold occupied by paladins of Damon.

Last night, as we made camp, we were set upon by a patrol from the Fae Wild. A knight, mage, and even a quickling. Thankfully Aloric rejoined us or we might not have known how important it was to control the quickling. Zyra’s abilities came in most handy in keeping the hastened creature mostly nullified.

We slew the knight, and took the mage prisoner. What happened next is troubling for me on a personal level. Aloric began his interrogation of the mage to determine their purpose here. It became quickly apparent they were in fact from the Fae Wild and not from Blackthorn Forest, and thus, likely enemies of the local elves. Aloric’s methods were far from effective, so in my impatience, I began to torture the mage to get information out of him.

Two things bother me about this:

First, I’m concerned that I even cared enough about the Irafani elves to torture one of their enemies for information. I do not have near enough information to choose sides in this conflict. I can only assume its because of the growing bond between myself and Aloric, a ranger who I had conflicts on early in our relationship. This is likely a condition of my surroundings and my distance from the Shadowfell, even more reason to continue to keep my emotions in check.

Second, I’m concerned that it took so much torture to get information out of these Fae Wild elves. It was only when he was on death’s door that he gave up any useful information. He earned his reward of death, but oponents with such loyalty and dedication to their cause bothers me. Such loyalty… or perhaps it was military conditioning… or maybe even something else… whatever it is, it has bred some tough warriors.

We rode on through the night, and we are exhausted. I write as we are resting a bit here at the Tower of XXX, but we must set out again soon. The paladins of Damon said their Cleric of the Black Flame is missing. He went on some kind of mission to some town to the south to purify them of the influence of some Leviathan (side note: this Serpent God, Leviathan, was one of the enemies of Damon that decorated the windows of their chapel. Others were a man, a bloated and misshapen drider, thats three… I don’t remember the other 1-3… I think there were either 4 or 6).

We leave soon. I must sleep, at least a little.

Day 4

The paladins of Damon have sent one of their oder with us. Reminds me of a ninja. I like him already.

The town wasn’t far away. The paladins of Damon suggested that this was once a town on the northern periphery of the Morivan Empire. Probably the exact kind of place a cult of Leviathan would like. Who knows?

We arrived and began our search. Four old crone witches nearly wiped us all out. Thanks to our new ninja friend, and Grimlock’s mighty fortitute, that we survived…

...but most of all, thanks to the Raven Queen. I have long lived under the influence of her rule, but only since I have met Zyra have I truly seen her bless her followers. Just when I thought Zyra had fallen, again she was granted redemption by her Queen to come to our aid. Though I didn’t personally witness this in the Vale of Tears, all those months ago when she saved us from a pack of ghouls, I saw it this time with my own eyes. Our invoker, and everything I’ve seen of her angels and divine wrath, rose after suffering mortal wounds and came to our aid.

I would thank you, Raven Queen, but I know your desire, as I have seen what it has wrought in all my years in the Shadowfell. If you granted Zyra redemption twice so far, its only because you mean to take her at a more appropriate time of your choosing.

Doom of Irafan - Chapter 9

Cale’s Journal

Day 2 of our expedition into the Mandoran stronghold. Kinship with my companions growing each day I adventure with them. Something about this Prime world of Aeon magnifies my emotions a thousandfold. Likely its the distance from the Shadowfell. Missing the cold shadows of Gloomhaven less and less, and finding that I trust my companions more and more. Keep it in check. I’m not sure exactly what it is, but something about it is bothering me.

I wonder if Dahlia ever came this way…

Gorgeroth has been invaluable here. The tiefling sage has a connection with Mandor, and his knowledge has proven itself time and time again. The half-demon can actually handle himself in a fight too. Ozzy has been extremely helpful as well, considering all of the encounters with these “Other” beings we’ve had. He almost always has very detailed intel on their abilities.

Whatever befell this stronghold has wrought the most disturbing kind of chaos. It has manifested itself physical and magical ways.

. . .

We have come across several points inside the stronghold where the Prime Material Plane shares a weakened border with the Elemental Chaos and the Astral. We had two encounters so far with the Elemental Chaos… yesterday with the Storm Shard, and again today with a septet of Dust Devils.

Sketch of a Dust Devil
Dust Devil

The intersections with the Astral seem more common. We encountered six Fel Taints, a pair of Grell, and a room that was somehow transformed into a giant digestive organ that’s only desire was to devour us. Possible the last was simply transmutation of the walls into living flesh.

Sketch of a Fel Taint
Fel Taint

In addition to these weakened planar borders, magical chaos has manifested itself as wild magic zones, and what our Invoker, Zyra, continues to describe as latent magical energies that infuse everything.

The floor and walls are not always stone, wood, or iron. In some places it has undergone some kind of transmutation into diamond hard substances, and other areas it is as brittle and flimsy as chalk. Even the skeletal remains of the inhabitants (Mandoran garrison?) have been mutated in odd ways. Some extremeties have grown elongated and disfigured, and some of their bones have been transmutated in the same ways as the stronghold’s structure: a complete change of their physical properties into alien materials.

. . .

What has caused all of this? The best conclusion we have come to so far is that some extremely explosive/energetic catastrophe occurred in this place. Hundreds of containment cylinders discovered within almost all of the chambers seem to contain demons of various ranks (Glabrezu, Burrowing Angelfish Demons, etc.). From what we’ve seen of the destroyed cylinders is that the insides were lined with some kind of protective devices: runes, magic… something. They were apparently designed to keep the demons imprisoned or contained. Aside from the live demons we encountered yesterday when we were topside, so far all the rest have been found deceased.

What these cylinders do is still a mystery, but we think they might either:
1) syphon demonic energies from the imprisoned demons to fuel some spherical device in the center of the stronghold
2) the spherical device was the method of the demons’ containment, and this was some kind of staging area for armies of war

Either way, there was conduit leading from all of these hundreds of cylinders to the spherical object. More specifically, to a kind of rod/coil device above the sphere, which might be some kind of energy transformer (who knows? even Gorgeroth is stumped). The sphere seems to be at ground zero of all of these physical and magical disturbances however. A giant crack suggests something went wrong and when it failed, some catastrophic release of energy obliterated this place.

Honestly, I’m not sure if we would have found the access panel to the sphere chamber were it not for an oddly coincidental encounter with a Beholder-Kin (a Gauth?) and his goblinoid mercenaries. It wasn’t an Eye Tyrant, thankfully, but its four eyestalks still presented us with a serious challenge. Its mercenaries consisted of a pair of Barghests and a goblin champion. We managed to capture the goblin after the Beholder and Barghests were defeated, and it gave up a good deal of information about their expedition.

Sketch of Barghests, one in wolf-form
Barghests, one in wolf-form

The best we can tell, the Beholder and his mercs were doing the same thing we were, hunting for spoils from this Mandoren stronghold. How did they come about the information about this place? That we’ll likely never know. In another failing moment of trust we released the goblin’s bonds and returned its weapon in the hopes it would help us in the battle with the grells. It fled, rather than turning on us thankfully. A lesson you’d think we would have learned with the green dragon under Cloverdale.

Sketch of Beholder-Kin (Gauth: Bottom Right)

I think its time for a nap. Grimlock is on watch now, so managing to fall asleep will be easy under his protection. With only one way in or out of this chamber, we think we should be secure enough to rest here for a while.

One parting thought… the grells I mentioned were actually inside the sphere, which really messed with my head when I took a look inside. Though there were only two of them, the grells were very tough adversaries. Ahh well. We’ll finish our exploration of the last wing in this stronghold after we’re back to full strength.

Sketch of a Grell

Doom of Irafan - Chapter 8

Cale, Zira, Ozzy, Grimlock, and Aloric return to Cloverdale, and spend the rainy season doing various mercenary types of jobs. Aloric takes a break.

Cale, Zira, Ozzy, and Grimlock find work with Gorgeroth, heading into Mandor to explore an old Moriven/Shadar-kai outpost. At the outpost, they battle and defeat doglike demons, a lightning demon, a flying/gnashing/impish demon, a larger doglike demon with a bunch of little tree/roper type demon minions, and finally a stormshard that was controlling 3 gigantic, 4-clawed demons. They find a wild-magic zone at an exploded out section of the outpost, but after the battle with all the aforementioned demons, they decide to rest before continuing deeper inside.

Doom of Irafan - Chapter 7

Cale, Zira, Ozzy, Grimlock, and Aloric explore an underground area exposed by the explosion. Someone suggested they might find riches down there (Gorgeroth maybe? Aloric/Grimlock’s contact?).

While underneath the city in some ancient Drennish tunnels, the five encounter and defeat some bugbears. Two bugbears are captured and they gain intel about a dragon and a slaadi tadpole.

The five defeat the young green dragon but spare its life if it will help them defeat the slaadi tadpole. The green dragon agrees, but betrays them in the same moment that it accidentally kills the slaadi tadpole. The players kill the green dragon right before it can escape into a rift/tunnel leading downward. The players descend into the rift and find an amazing room with a map of all of Irafan on the ceiling. In this room are five pedestals, each with a magic item on them. Goggles, an Amulet, a Double Sword, some Boots, and a Weapon Glyph. These items are a set of sorts, all magically linked to one another, granting bonuses to each person who has one, multiplied by the number of items.


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